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制作南瓜怪物

原創(chuàng)漫畫教程 觀看預(yù)覽

原創(chuàng)漫畫教程

包含12節(jié)視頻教程
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教你繪制出精準而且有靈魂的角色!原創(chuàng)出屬于自己的繪畫作品。掌握勾邊畫線上色的各種技巧,一起來繪制出屬于自己的原創(chuàng)漫畫吧。讓你和漫畫世界越來越接近!

關(guān)閉

Joao Fiuza aka Inkognit解釋了他的萬圣節(jié)南瓜怪物的創(chuàng)作,用Photoshop和不同的圖層來制作這個生物。

Joao Fiuza aka Inkognit explains the creation of his Halloween-inspired Pumpkin Monster, using Photoshop and various layers to make the creature really pop...

基礎(chǔ)

首先,它確實有助于建立一個強大的基礎(chǔ);在繪畫準備的早期階段,你已經(jīng)可以將其形象化,并將其作為指導(dǎo)方針。

Base

First of all it really helps to have a strong base; one where you can already visualize the form and that works as guideline through the early stages of painting preparation.

調(diào)色板

我發(fā)現(xiàn)這個階段是我最喜歡的地方。通過使用現(xiàn)有的圖像,你可以避免使用白色畫布的詛咒。在我腦海中尋找橙色的圖像時,我發(fā)現(xiàn)了這幅帶有一些酥脆顏色的三文魚菜肴的圖片。一旦我把圖像和我之前做過的一個面具聯(lián)系起來,我就開始用混合畫筆來組織顏色。在那之后,我做了第二個傳遞,在那里我淡化了將其用作顏色基礎(chǔ)的值。

Color palette

I find this stage to be where I often have the most fun. By using an existing image you avoid the curse of the white canvas. Searching for images while having the orange color in mind I found this picture of a Salmon dish with some crispy colors. Once I linked the image to a mask I did prior, I began to paint with the mixer brush to organize the colors. After that I did a second pass where I toned down the values to use it as a color base.

陰影,環(huán)境遮擋和光環(huán)

有了調(diào)色板,現(xiàn)在是時候后退一步,創(chuàng)建能夠幫助我的層,一個接一個。首先是我畫的陰影,我用一個圖層和混合模式來進行乘法。在此之后,環(huán)境閉塞,也使用乘法,但只在沒有光的區(qū)域涂漆。

在最后一階段,我使用一層覆蓋層,作為一種黑暗的光環(huán)圍繞著角色,增強3D形式,同時也畫出人物的底部區(qū)域,讓觀者更關(guān)注臉部。

Shadow, Ambient Occlusion and aura

Having the color palette, now it's time to take a step back and create the layers that will help me, one by one. First comes the shadow which I paint using a layer with the blending mode set to Multiply. After that comes the Ambient Occlusion, also using Multiply but only painting the zones where no light will be able to reach.

In the last stage I use a layer in Overlay which works as a dark aura that surrounds the character and enhances the 3D form, while also painting the bottom area of the character to make the viewer focus more on the face.

然后是光

在做了暗色調(diào)之后,是時候做一些比較輕的值了。我在軟光中做了一層新圖層,我將在這里畫出亮點,然后我用另一層顏色來避開邊緣光。

Then comes the light

After doing the dark tones it's time for some lighter values. I make a new layer in Soft Light for the primary source where I'll paint the highlight, and after that I use another layer in Color Dodge for the rim light.

發(fā)瘋!

回到基色,我做了一些測試。在打開所有圖層并查看最終結(jié)果后,我嘗試探索一些顏色模式。有時你會遇到很酷的意外。在這個特殊的例子中,通過使用底色的相減模式層,我得到了一個紅色的南瓜,當(dāng)我把它們放在排除層模式下的整個圖像時,結(jié)果很好。更多的測試表明,如果使用的是排斥,基色層會給我一個藍色的南瓜,這看起來很好,當(dāng)用一個面具給整個橙色南瓜提供一些更復(fù)雜的顏色。

Go nuts!

Going back to the base color I did a few tests. After turning on all the layers and viewing the final result, I tried to explore some color modes. Sometimes you get really cool accidents. In this particular case, by using the Subtract mode layer of the base color I got a reddish pumpkin which turned out great when I place them over the whole image in exclusion layer mode. A few more tests revealed that if used in exclusion, the base color layer would give me a blue pumpkin, which looks great when used with a mask giving some more intricate color to the overall orange pumpkin.

現(xiàn)在混合一切

混合一切,你得到一些甜南瓜湯,我的意思是怪物。 這是一個偉大的基礎(chǔ),你通過了一個白色的畫布的斗爭,并通過將渲染分成幾步,整個過程變得更加容易。

Now mix everything

Mix everything, and you get some sweet pumpkin soup, I mean monster. And this is a great base, you passed through the struggle of a white canvas and by dividing the render into steps the process becomes a whole lot easier.

最后

現(xiàn)在所有的步驟都完成了,我做了更多的工作使它看起來稍微好一點。更詳細一點,在嘴和眼區(qū)域有一些顏色變化。圣節(jié)快樂!

And the final

Now that all the steps are done I worked a bit more on it to make it look just slightly better. A bit more detail, some color variation in the mouth and eye areas. Happy Halloween!

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