朱峰社區(qū)
13_2 Setting up Post Processing in Unity
13_1 Introduction
12_7 Basic Collision Mesh
12_6 Setting up a Master Control
12_4 Copy and Transform
12_3 Creating the Tire Geometry
12_1 Introduction
11_14 Conclusion
11_10 Section Errata - Caps Rotation Fix
11_9 Completing the Caps
11_8 End Cap Geometry
11_7 End Caps
11_5 Creating the Guard Rail Components - Part 2
11_4 Creating the Guard Rail Components
11_1 Introduction
10_4 Conclusion
10_3 Creating Curve Directions
10_2 Creating Flow Normals
10_1 Introduction
9_15 Conclusion
VIP