狂戰(zhàn)士
包含5節(jié)視頻教程
關(guān)注7.4萬次
著名韓國狂戰(zhàn)士角色的制作,掌握這個肌肉的方法是非常有意義的。在以后你面對各種肌肉的繪制也會游刃有余。老師的風(fēng)格屬于嚴(yán)謹(jǐn)風(fēng)格,這在游戲公司非常吃香!
鋼鐵工人Kaziu
鋼鐵工人Kaziu
軟件 Photoshop, Silo, XSI, ZBrush
材質(zhì)制作相當(dāng)細(xì)致的作品。臉部很真實(shí)。這個大叔讓我想起了星際爭霸里面的修理工
This character was started around 1,5 year ago. In the beginning I didn't even plan to render or finish it. It started as fast sculpt of upper body because I wanted to do some fat folds in Zbrush. From time to time I reopened the file and added some new objects before finally deciding what I want it to be.
Alot of objects started from basic boxes since I do not like to spend alot of time on base meshes. Trying to connect points is not fun after you get used to sculpting.
Render took quite some time, 10h and that is with DOF being done in post.
Kaziu is a name, so I can't translate that.
- 1/2


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